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Post by The Karcolith on Sept 1, 2014 5:04:59 GMT -5
I think this is what you meant, youtubed it, some guys fire it one handed, don't think they shit, but the 2 foot fireball is impressive.
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Post by tharina on Sept 5, 2014 2:24:01 GMT -5
Both Napalm and greek fire contained petroleum. As far as it was taught to me, the substances known to be used in greek fire are calcium oxide, petroleum, asphalt, sulfur, sometimes resin as binding material and since the 10th century you can find nitrate in the recipe. I also doubt that someone would waste petroleum for a firetrap. In the metro, I would rather go for a gas trap: It's easy to build in this confined space, it doesn't destroy or harm the furniture and it's cheaper and can be re-used. I sound like a psychopath, don't I? Edit: considering improvised weapons. Actually, I once home-brewed Tri-Acetone-Tri-Peroxide. You can find an explaination over here: en.wikipedia.org/wiki/Acetone_peroxideTATP is bad stuff, reaally bad stuff. You should have a good cooling chamber or something similar and you absolutely need a steady hand. The materials needed are cheap and quite common. Funny thing is, TATP has all the destructive power one could wish for without containing nitrogen atoms, which makes it invisible to most explosive detectors (as e.g. at the airport). Not-so-funny thing is, this thing reacts. Fast and hard. Just look at it the wrong way and the crystals will go off! What I find to be a very useful tool for tunnel combat: Light. Floodlight can be used to leave the opponent completely blind and disoriented. Shooting enemies without them seeing you in broad light? Awesome!
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Post by The Karcolith on Sept 5, 2014 6:02:54 GMT -5
Yeah in Last Light you can buy flash suppressor which lessens your chances of being stunned and revealing yourself.
Though the idea of a forward facing, high lumen torch could work as a way to stun enemies with a quick flash is appealing.
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Post by kilroy on Sept 6, 2014 1:14:21 GMT -5
Cheeki Breeki I V Damki. This is the ultimate weapon.
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Post by The Karcolith on Sept 7, 2014 22:31:13 GMT -5
No.
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Post by dehotherguy on Sept 11, 2014 20:27:00 GMT -5
Hmm, what about this? Let's say there are a big group of enemies attacking an outpost. What if the outpost had a couple of big spotlights, and they customized it to be a strobe light? So as the enemies are trying to advance, the guards can use the big, rapidly flashing lights to disorient the enemies, at least so the guards could pick off enemies without worrying about getting shot. The human eye reacts to brightness levels, so if they see something really bright, their pupils get smaller, and everything looks a little darker. Now combine that with near-blinding spotlights that flash rapidly and an already dark tunnel, and the attackers are pretty much sitting ducks.
In a famous Biblical battle, an army was at the top of a hill while the opposing army was at the bottom. The sun was shining above the hill, so the army at the bottom could not see the attackers properly. Guess who won.
People in real life use strobe light attachments on their guns, so why not just take that concept and make it...bigger?
I saw a gameplay video of the Metro: Last Light Faction DLC, when you play as the Nazi heavy, and I could have sworn I saw the attacking Reds use something like that, but I'm not sure, it could have either been a somewhat slowly flashing strobe or just a spotlight that's flickering cause it's damaged. But what mattered was that it made me think, "Wow, that's really distracting."
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Post by The Karcolith on Sept 12, 2014 13:04:24 GMT -5
What sort bulb did you have in mind? Spot lights wouldn't need to strobe to disarray someone in the beams path. Since strobes rely on an electric device to work there's a chance most would be fried in the initial bombing.
Even a bright light with a large fan in front of it would be distracting. Which would work to some degree.
But if you explain how you think it'd work and seems feasible than sure, we can work it in to the RP.
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Post by kilroy on Sept 12, 2014 15:54:05 GMT -5
You cans make a shudder that opens and closes quickly and is hand operated. It fits over the light. The used to use them to signal morse code on ships.
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Post by kilroy on Sept 12, 2014 16:02:10 GMT -5
Here's a communications idea. Before ships had telephone. The captain could communicate with the ship using a system of pipes. You speak into one end of the pipe and the vibrations carry in the metal.
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Post by dehotherguy on Sept 12, 2014 17:19:00 GMT -5
Hmm, yeah, a shutter actually seems like it could work.
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Post by The Karcolith on Sept 12, 2014 23:30:33 GMT -5
Now to utilise such a device, though Joe did mention an idea that might be able to use this idea...
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Post by derchemiker on Sept 26, 2014 11:33:27 GMT -5
How about "Gelbkreuzgranaten" (Mustard gas grenades)
To produce mustard gas you only need C2H4 (Ethylene) and SCl2 (Sulfur-di-chlorid). After the ingredients reacted just fill the gas into the improvised grenade throw it as far as you can. Gas should be really effective in tunnels or in stations, but your character should probably put his gas mask on before throwing something like this.
The only downside of mustard gas is that these grenades can only be used in tunnels because on the surface most people are already wearing an gas mask.
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Post by kilroy on Sept 26, 2014 18:36:51 GMT -5
While possible. In colder invironments, mustard gas stays in it's liquid form instead of evaporating. Also, if you get the gas mask on quick enough, you'll live.
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Post by derchemiker on Sept 26, 2014 18:54:20 GMT -5
In the books the metro is always described as an warm place with thick air so temperature shouldn't be a problem, also even if you get you gas mask on quick enough (which I doubt because you wouldn't be prepared for a gas attack during an fight in the tunnels) the mustard gas will leave burns on exposed flesh like your neck and hands.
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Post by kilroy on Sept 26, 2014 20:04:43 GMT -5
True, very true. I could see it working. Put it in a bottle and throw. Evaporates in the air.
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